How to use Blockybooth
Add models
Use Add model to place another model in a free spot, up to 25 in all. Make the floor bigger under Scene when you run out of room. Each model is painted on its own, and Remove selected takes away the outlined one.
Outer layer
Click Outer layer (or press L) to paint a second skin that floats a quarter cube above the model, like a jacket or hat. It starts empty; Erase clears pixels from it, Show outer layer hides it, and Outer layer grid marks every pixel.
Paint
Choose a color, then click cubes with Paint. Fill recolors every connected cube of the same color, and Pick copies a color from your model. Turn on Mirror L/R or Mirror F/B (under Blocks) to paint both sides at once. Paint colors only the side of a block you click, and Fill spreads across connected sides facing the same way. Erase makes the side you click see-through (clearing outer-layer paint first if there is any); paint it again to fill it back in, or use Reset colors.
Arrange
Pick Select, then click a model to choose it or drag it across the floor. Models stop at the edge of the floor and can overlap each other. Use the Pose section (or Pose in Photo booth) to turn them to face any way and swing their ears and legs forward or back. Under Show parts, click Body, an ear or a leg to hide it (click again to bring it back); a model without legs sits on the floor. Undo puts a model back.
Save and share
Your work saves in this browser automatically. Use Export to keep the selected model as a file, Import to load one into the selected model, and Photo booth to pose them and save a picture.